This will be the second step into data-driven rendering: code generation. ![]() It could sound exaggerated, but I really believe in that.Īs always, both ImGui and SDL will be our sword and shields for this adventure. ![]() In a time in which iteration time has become almost more important than the tech itself, playing with this balance can be the key for any successful software. There is a balance that constantly needs to be found between code and data, and having a code-generator in my opinion helps tremendously in focus on the code that is necessary to be written.įrom a data perspective, normally the ‘baking’ pipeline is a series of DCC formats as source transformed into very project specific and optimized data.Ĭode-wise, depending on the engine/technology you are using, ‘baking’ of the code is more uncommon. In this article I want to show how to write a very simple code-generator to help you automate writing of code in any language. Motivationįollowing my previous article about Flatbuffers and data reflection the quest for Data-Driven Rendering continues! ![]() ![]() UI using ImGUI, SDL and the code generated with this article.
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